Xogot shown onstage at WWDC26

Now on iPad · iPhone · Mac

Build games faster.

Apple-native Godot.

Xogot gives you the most productive Godot environment whether you are holding an iPad, testing on iPhone, or building on a Mac.

On the go

Xogot for iPad and iPhone

A full, touch-native Godot editor. Build, run, debug, and share games from the device in your hands.

Explore iPad and iPhone

At your desk

Xogot for MacBeta

A Mac-native editor for Godot projects with Apple deployment tools built into the workflow.

Explore Xogot for Mac

One workflow, both platforms

Everything that keeps iteration tight

Build and run on device

Test games on the same iPad or iPhone your players use, without leaving the editor.

Debug and profile live

Set breakpoints, inspect state, and watch runtime counters while your game runs.

Touch-native editing

A mobile editor designed around iPad and iPhone conventions rather than a squeezed desktop interface.

Mac command palette

Jump to commands, scenes, nodes, and files quickly from the keyboard on Xogot for Mac.

Godot compatibility

Projects stay compatible with Godot on desktop, so you can move between workflows as needed.

Starter-friendly workflow

Use templates, assets, docs, and tutorials to get from idea to a running project faster.

Xogot Connect

Run desktop Godot projects on iPhone and iPad.

Pair Godot on your desktop with Xogot on your local network, then deploy, debug, and live-test without exporting or opening Xcode.

  • Launch builds on devices over your local network.
  • Debug and live-test without export round trips.
  • Keep your desktop Godot workflow intact.
Explore Xogot Connect
Xogot Connect running between desktop Godot and an iPhone.

Education

Xogot is Free for Students

Get full access to Xogot for one year, completely free.

Learn More