Xogot shown onstage at WWDC26

Xogot Connect

Xogot Connect

Remote Debugging for Godot on iPhone and iPad

With Xogot Pro on your iPhone or iPad, deploy, test, and debug your project directly from Godot running on Windows, macOS, or Linux - no exporting or extra build steps required.

Xogot Connect running between desktop Godot and an iPhone.

Connect, Deploy, and Debug Wirelessly

Pair with a device running Xogot on your local network and hit Remote Deploy to launch your project instantly on your iPhone or iPad.

Godot remote deployment running on a desktop.A connected iPhone running Xogot.

Step Through Breakpoints

Pause, stop, and resume execution - just like local debugging.

Easily Enable Onscreen Controls

Enable touch-based onscreen controls on projects that already have joystick input maps configured - no additional setup required.

Onscreen controls enabled through Xogot Connect.

Live-test Changes in Realtime

Browse the remote scene tree, inspect nodes, and edit properties live to test tweaks instantly.

Available in the Godot Asset Store

Xogot Connect is a free, open-source Godot extension available through the Godot Asset Library and GitHub. Deploying, running, and debugging projects on a paired iPhone or iPad requires paid Xogot access on the device. See the Xogot Connect documentation for setup and usage instructions.

Xogot Connect in the Godot Asset Store.

Video

See Xogot Connect in Action

The complete Godot-to-iPhone workflow: connect, deploy, debug, and live-edit without exporting or opening Xcode.